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WHO AM I?

Hey! I'm Serena Green, A Games Designer and Producer currently based in the UK. I have an extensive history of game development and a burning passion for the art form.

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Always looking to work with a passionate team of incredible people, always looking for new oppertunities!

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Grapple gal is a linear 3D platformer focused on Speed, Movement and Momentum.

A funded incubator project, this demo was a part of Tranzfuser 2022 and had a presence at EGX.

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I was the lead designer and project lead for this project, please click the below buttons to access our public pages.

@lasagna_games on Twitter

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PROJECTS

From demos to full releases, I have a variety of exciting titles under my belt, both paid and personal.

Please click on the images below to find out more

SLAP-IT TOGETHER
NORTHAMPTON FGC
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Volenteering Project

Engine: Unity
Project Focus: PvE Online Multiplayer
Personal Focus: Quality Assurance

Timeframe: June 2023 - Present

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Community/eSports Project


Project Focus: Running Tournaments & Safe Spaces for people to play games in the East Midlands
Personal Focus: Building Community/Tournamnent Organizing

Timeframe: September 2023 - Present

GRAPPLE GAL PROTOTYPE
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Final Major Project

Engine: Unity
Project Focus: Linear 3D Platfomer
Personal Focus: Gameplay Design/Level Design/Technical Design
Team Size: 1

Timeframe: September 2021 - May 2022

EYVE

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Commercial Project

Engine: Unity
Project Focus: Education
Personal Focus: Gameplay Design
Team Size: 7

Timeframe: June 2021 - August 2021

GUNBUGS

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Academic Project

Engine: Unity
Project Focus: Multiplayer Isometric Shooter
Personal Focus: Level Design
Team Size: 10

Timeframe: September 2021 - January 2022

CHOP KICK CLEANERS
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Academic Project

Engine: Unity
Project Focus: Leftfield/Physics Puzzle
Personal Focus: Technical Design
Team Size: 1

Timeframe: November 2021 - January 2022

GAME JAMS

A collection of my shorter and more experimental titles!

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STITCH 'EM UP

Engine:: Unity

Project Focus: 2D Fighting Game

Personal Focus: Project Lead

Team Size: 6
Timeframe: January 2022 - 4 Days

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WINDOW MAN

Engine:: Unity

Project Focus: Arcade

Personal Focus: Project Lead

Team Size: 6
Timeframe: May 2022 - 4 Days

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PIC-A-BOO

Engine:: Unity

Project Focus: Lightgun Shooter

Personal Focus: Gameplay Design

Team Size: 6
Timeframe: January 2023 - 4 Days

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KAIJU DEFENDER DX

Engine:: Unity

Project Focus: 2D Fighting Game

Personal Focus: Project Lead

Team Size: 6
Timeframe: April/May 2023 - 10 Days

CONTACT

You can reach me on my LinkedIn, Twitter or via Email.
LasagaGames@gmail.com

  • LinkedIn
  • Twitter

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